Xidia: The Escape
The followup to the mega-hit Xidia. With new characters and a longer playing time than Xidia across the familiar landscape and facilities, plowing straight into new areas equally as impressive and beautiful. If Xidia is the anorexic supermodel, The Escape is the younger cute twin sister not afraid to eat a hamburger. Learn more and get intimate with Xidia: The Escape here. |
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This is my rifle, this is my gun... |
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Had some delays after the problems at Beyond Unreal in getting this update posted. But the good news is that during the hiatus we've had time to update the Residual Decay pages somewhat. You can now read an extended section beneath the story that covers some aspects of the game itself. Things mentioned are some new skills and capabilities, fleshed out in proper detail. Also digestable is some tid bits on what some elements of the gameplay will be like. This section will be updated periodically with new info as months progress in what we here at Red Nemesis hope to be the Year of Decay. One other article of information needs to be covered before I get to the screenshot for this update. And that it is that we are currently putting together another FAQ for the site, and we're collecting questions from the community. Just visit our forum to see the thread and leave your own quiries. The theme of this FAQ is "ask anything", so any concerns or curiosities you might have about the project...well...this is as good a time to any to drop by. Lastly, for your viewing pleasure...we are unveiling our first public shot of the Combat Assault Rifle Mark 4. As you can see from the pic we've radically altered the original RTNP variant (well, as much as one can alter the look of a generic sci-fi rifle from one style to another). This change was a long time coming, and we're very pleased with the way it looks. We wanted to avoid retreading the same "long ass gun" look from the RTNP version, as well as keeping clear of the "toy gun" style of the Unreal 2 CAR and the Assault Rifle from the UT2KX games. What we ended up with was something a little in between them all. The Mark 4 will function just like any other sci-fi game-based marine rifle...which means that it will work like the Pulse Rifle from Aliens (as copied in Xidia and Seven Bullets). However, heavily updated to adhere to RD's new damage/combat system. Likewise, this model will have variations made for when Jones acquires alternate Marks depending on which world he is in. What this means is, yes, the Mark 1 (RTNP styled) and others from the Jones series will be seen as well. All with the facelift. -Proph  Combat Assault Rifle MKIV
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