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Formed in 2003, Red Nemesis is a collective of A-Grade talent from the Unreal Tournament community. We are not currently looking for additional members but we would always like to hear from talented individuals. If you believe Red Nemesis absolutely cannot do without you feel free to contact the Project Director and/or the director/lead closest to your skillset. We look forward to hearing from you.
| Grzegorz "Raven" Zawadzki Lead Programmer | | | | | | Nikita "Nix" Pigalov Lever Designer
| Kaka Lead 3D Artist
| | | | | | | Diamond 3D Artist | | | | | | Carthage Level Designer | | | | | | | | | | |
Retired MembersDean "UArch" Tresadern - Programmer Graem "Darthweasel" Hutton - Level Designer (Seven Bullets/Residual Decay) Aaron "Usaar33" Staley - Programmer (Seven Bullets) Tim "Frieza" Kok - Level Designer (Seven Bullets/Residual Decay) Eduardo "Seed" Baltazar- Level Designer (Residual Decay) Shuhou "XeppitzZ"Tse - Modeler (Residual Decay) Sarevok - Level Designer (Residual Decay) Kevin "Waffnuffly" Letz - Level Designer (Seven Bullets) James "eVOLVE" Hammer-Morton - Voice Actor (Xidia Gold/Seven Bullets/Residual Decay)
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