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ImageXidia: The birth of a Saga

The singleplayer campain that started it all. Xidia changed the face of Unreal singleplayer as we know it. Level design so ahead of it's time it's even immitated today and gameplay levels that spawned the term "Xidia Hard", Xidia is often hailed by the commuity as being one of the most challenging and rewarding singleplayer campains for Unreal Tournament.

 

Big Bullets Leave Big Holes

Seeing as how the results for the Great Seven Bullets Challenge have hit a slump in the last several weeks (like four weeks. That's a month people!) I've decided to take it upon myself to announce a deadline.

The Great Seven Bullets Challenge ends....April 30th.  

So break out the demos and let's see some results. Right now MMan is kicking ass with his first place time and if you want a crack at the prizes you need to take him out! If he continues to go unopposed, then he'll walk away with his well deserved winnings (announced last time).

For everyone else, here is the first screenshot of one of Residual Decay's three sniper rifles. Besides updating the original Unreal Rifle (not shown yet) and presenting a new cutting edge USM rifle, Jones will find in his travels an updated version of the UT rifle used in the two previous packs. Since the UT rifle was basically a generic looking thing, any update would be an improvement. The new incarnation has a little more flavor to its look while retaining a classic appearance (a stark contrast to the other two rifles you can find). While being the weakest of the three, it's the fastest and matches up slightly better than the incarnation seen in 7B as far as packing a punch is concerned. Add to that RD's sophisticated weapon effects system, this one will likely be a favorite. And yes, you can use the kickstand. Now the skin is still under development so don't pay too much attention to it...but generally this is the look we're going for. And we like it, so tough. 

 
News, Pix, and Contest Prize Info

So after the BU database got nuked by al qaida it took us awhile to get back on our feet. You may have noticed the Seven Bullets speedrun challenge currently underway. More on that in a bit. First I'd like to bring our devoted public (all four of you) some news in a little piece I'd like to refer to as, "Residual Development".

Those who wander the halls of UnrealSP.org are already aware of the situation concerning Battle For Na Pali, our sister project (Marsha, not Jan). Due to internal problems and other factors (like how lots of members between our projects were inbreeding and slowing things on both fronts), BFNP has been put on temporary suspension. In the meantime, several members of the BFNP mapping squad have been assimilated into our collective and are working to bring RD's hefty dev to a close sooner rather than later. Nicolas Eymmerich, XYZ, Carthage, and Ultimate weasel have joined the ranks of our mappers while Raven (not to be confused with our voice actress, Red_Raven) is helping our code/scripting prodigy UArchitect with the bulk of what I like to refer to as, RD's "awesome" factor. With any luck we'll finish this damn thing sometime in 2008 because, frankly, I'm sick of hanging out with these people.

But I jest. Aside from bringing the last bunch of shots we showed last time (since they were nuked from the front page during the database crash) We have a sexy shot for you. Kind of a "we're sorry we fucked you over for so long, but it's not you baby...it's me" sort of apology for all the delays.  It's an axe! OMFG! Just to give you guys an idea of how broad the weapon range will be in RD, as Jones you'll have to rely on everything you can get your hands on in the environments you find yourself in. In some cases that means shiny, high-tech looking weapons. In others, it means whatever rusty sharp thing you find in the shed. 

Coming back to the contest, the deadline will be called when we have at least three runs stored on the active thread. So far we have one, and the time to beat is roughly 63 minutes. You can find a video of the young lad's endeavor (everyone give props to Ghost for being the brave, first contestant) as well as screenshots of his run on the thread itself. Use his example as a template if you still aren't sure how to catalog your runs. 

As for the prize, I'm going to offer a multiple choice fun bag of shit. Sort of like I did with the Xidia contest way back when that led to the winner's request for what became Skytown Redux. Without further delay (or decay omfg ok I'll shut the fuck up) here are the prizes you can shoot for, but remember....you can choose ONLY ONE:

1) 

You can have one character based off you for the selection based multiplayer/COOP mode shipping with Residual Decay. This not only includes the character's name and appearance (you can do it off yourself, or do something fun...whichever you want) as well as partial say on how his stats rack up.

2) 

This one is sort of a dual choice; You can request a Multiplayer map to be made according to your personal specifications OR if you are a mapper you can create a Multiplayer map of any style and submit it to be included (we'll put it in there nomatter how much it sucks or how batshit you make it).

3)

You can beta test Residual Decay before it is officially released. You'd be the only person outside the team to do this.

 

You'll also get the distinction of being the fastest motherfucker to brace the awesomeness that is Seven Bullets, and will be given custom made avatars and sig pix to go along with your selection. So there it is, what you're all playing for. 

-Prophet

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New Music for Residual Decay
Red Nemesis' Audio Designer zYnthetic has released a nine song demo reel consisting of music written for various projects in the last year. Three of these songs are to be featured in Residual Decay; The Premonition, Serene Apprehension, and Mnemonic Barrier. You can download and stream the album here and then tell us what you think about it here .
 
The Great Seven Bullets Challenge

The Challenge:

It's really simple. It's so simple that even players with an extra chromosome can try! It's a Seven Bullets SpeedRun! You simply have to play Seven Bullets and beat it with the fastest time possible. I know! It's fun for the whole family! Even if your family is dead!


The Rules:

No contest would be complete without rules, and this contest has lots! Follow these guidelines or your results will not count and you will be execute!

-You have to play every single map in one sitting. You have to take a screenshot at the end of every single map with the scoreboard showing to prove you've been playing a full fledged run through. Here at Red Nemesis, we believe the honor system is for boy scouts and little girls.

-Instead of showing scoreboards, you are permitted to show Demos as long as you show each map. Just make sure you follow all the other rules.

-You HAVE to play the game Through Oldskool and without any other mods or mutators running

-Playing on COOP is against the rules and you will be execute.

-Use the latest patches or versions since older variants included a scoreboard bug during the elevator EMP shield right before the Drago fight. This is important, because it will give your scoreboard a negative value which will look like you are cheating and cheating is bad!

-The gametime Ends after you defeat the Scarred One in the level entitled The Ghost of Oraghar. You can either take a screen-shot at precisely the moment the kill cutscene plays (or right before) of your current scoreboard OR you can show a demo of the fight with the scoreboard showing during the final stretch of the fight. In either case YOU MUST SHOW THE SCOREBOARD!

-You have to play the game on Medium difficulty. This is to ensure that everyone gets the same challenge. This is not about skill, it's about speed. And also skill

-Let's make this absolutely clear, Under no circumstances can you use ANY cheats! Your scoreboard will tell us if you are lying because your scoreboard is more honest than you are.

-You can reload a save if you die, but under no circumstances can you pull a "Code Reload" hack, which comes into play in levels where you have to find passcodes for consoles. What this means is, you cannot play a level, save at some point, continue playing until you locate a code for a console, and then reload the last save with the code memorized and cut your time in a shortcut. Inconsistent scoreboards for maps will give this away.

-Post your results in this thread .

The Deadline

WILL BE ANNOUNCED!

The Prize

It's a surprise. Only the fastest can win!

For more info click here

 
Seven Bullets 1.2.1 Released

In celebration of the site launch we're happy to present Seven Bullets 1.2.1. It is fully backwards compatible with previous versions and is recommended for new players or anyone who wants a fully patched install with a few bonuses. This version comes S3TC enabled with it's own Game and UEd shortcuts, Logo map, and organized installation directory. For a complete list of changes and installation notes review the included readme.

Download Seven Bullets 1.2.1

 

In Progress

Residual Decay

Polls

What do you think of the new UT rifle update?
 

IRC Chat

#7bullets
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